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| using UnityEditor; using UnityEngine;
public class ABTools : EditorWindow { private int nowSelIndex = 0; private string[] targetStrings = new string[] { "PC", "IOS", "Android" }; private string serverIP = "ftp://127.0.0.1";
[MenuItem("AB包工具/打开工具窗口")] private static void OpenWindow() { ABTools window = EditorWindow.GetWindowWithRect<ABTools>(new Rect(0, 0, 350, 220)); window.Show(); }
private void OnGUI() { GUI.Label(new Rect(10, 10, 150, 15), "平台选择"); nowSelIndex = GUI.Toolbar(new Rect(10, 30, 330, 20), nowSelIndex, targetStrings); GUI.Label(new Rect(10, 60, 150, 15), "资源服务器地址"); serverIP = GUI.TextField(new Rect(10, 80, 330, 20), serverIP); if (GUI.Button(new Rect(10, 110, 100, 40), "创建对比文件")) { } if (GUI.Button(new Rect(115, 110, 225, 40), "保存默认资源到StreamingAssets")) { } if (GUI.Button(new Rect(10, 160, 330, 40), "上传AB包和对比文件")) { } } }
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